Web: https://www.reddit.com/r/aws/comments/s0kr97/for_mobile_games_how_is_the_player_session_state/

Jan. 10, 2022, 2:04 p.m. | /u/ChampionSSJ

Amazon Web Services (AWS): S3, EC2, SQS, RDS, DynamoDB, IAM, CloudFormation, Route 53, VPC and more reddit.com

If you use a 3-tier architecture that means player connections will be load balanced across multiple EC2s and any one of them in the app tier needs to be able to statelessly handle player game sessions. Specifically let me give you a scenario:

Let's say your mobile game has war rooms that players tap to join which then makes them visible to other players for interactions. How can this be made efficiently scalable across multiple EC2s in a 3 tier architecture? The EC2s need a source of truth to pull …

apps aws games mobile

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